Video Software Engineer |
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GPU Physical Layout Designer |
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3D DirectX Driver Engineer |
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Senior Software Engineer: Vista GPU Drivers |
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Windows User Interface Software Engineer |
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Demo Team Engineer |
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Systems Software Engineer |
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Software Tools Engineer |
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Software Engineer - Display |
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Board Design Engineer |
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Apple/Mac System Software Engineer
| Details |
Country: USA
Location: California-Silicon Valley/San Jose Santa Clara, CA 95050
Total applied: 5 Job Category:IT/Software Development
Location:Santa Clara, CA 95050
Status:Full Time, Employee
Occupations:General/Other: IT/Software Development;Software/System Architecture;Software/Web Development
Career Level:Experienced (Non-Manager)
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Apple/Mac System Software Engineer
Visualize your future . . . We DoNVIDIA is the world leader in graphics processing technologies, creating innovative, industry-changing products for computing, consumer electronics, and mobile devices. NVIDIA products are transforming visually-rich applications such as video games, film production, broadcasting, industrial design, space exploration, and medical imaging. We invest in our people and our technologies, support and fund industry research around the world, and consistently deliver high-quality products. NVIDIA's culture promotes and inspires a team of world-class employees to be at the top of their game. We've created an environment where talents are recognized and collaboration is valued. Our employees are shaping the world of tomorrow. . . today. We invite you to explore the opportunities available at NVIDIA to see what your future may hold. APPLE / MAC SYSTEM SOFTWARE ENGINEER #879674
Responsibilities:Design and implement kernel level drivers and software for next generation Apple Operating Systems. Use your experience in operating systems and hardware fundamentals to support development of next generation multimedia graphics solutions for the Apple platform. Minimum Requirements:BSEE/CS or equivalent Any level of experience in developing low-level device drivers on multiple operating systems including Windows, Apple, Linux, or related computer systems is a plus Detailed knowledge of operating system internals, C/C++ language, as well as various device driver models. Must be able to work closely with both hardware designers as well as other driver engineers to design, develop, and debug functional and performance aspects of multimedia subsystems. Requires low-level operating system knowledge, specifically memory/resource management, scheduling and process control, and hardware virtualization. Experience with complex system debugging invaluable. Familiarity with Mac OS X a plus EOE
Interested in talking with us? Please apply directly at NVIDIA.COM
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