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 3D Gaming and Graphics Developer - C/C++ OpenGL

Details
Country: USA
Location: California-San Diego US-CA-San Diego
Total applied: 20
Job Category:Creative/Design
Location:US-CA-San Diego
Status:Full Time, Employee
Occupations:Graphic Arts/Illustration
Career Level:Experienced (Non-Manager)
3D Gaming and Graphics Developer - C/C++ OpenGL

Job Description
The Gaming Technologies Group is seeking candidates for a full-time graphics engineering position to work in a multidisciplinary team on QUALCOMM's next-generation 3D content creation tools and technology demos.

The position is multifaceted and requires the candidate to be able to analyze, design, and implement systems for technology demos and tools.

The ideal candidate will have prior experience with content creation tools and 3D game engine design concepts as well as a strong mathematics background.

Skills/Experience
Minimum 2 years game industry experience with at least 1 shipped title on current or last generation consoles
C/C++ experience
OpenGL/DirectX API experience
OpenGL ES 1.x/2.0 experience
Experience working with multidisciplinary teams
Strong background in game development or gaming components (i.e. game engines, particle systems, 3D effects, collision detection, etc.)
Shader experience (DirectX, CG, OpenGL ES 2.x, OpenGL 2.0)
Solid background in mathematics
Content creation tools development for 3D games (Maya, 3DS Max, SoftImage experience, exporter development)
Microsoft .NET and Windows GUI programming experience

Additional Skills

Education Requirements
Bachelor of Science in Computer Science or Engineering related field required.

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